Hello everyone!
This is my first cool Unreal Engine work.
I tried to recreate Javier Perez's work https://www.artstation.com/artwork/W24nVv, and I am glad to present my own "Sci-Fi" Procedural Materials using to create a Hallway in Unreal.
I did this materials 100% in Substance Designer.
No Modeling to create Hallway in Unreal, only 2 simple Plane Mesh and 6 Materials: 2 different Floors, Grate, Ceiling, Wall with Pipes and Wall with Door.
On the second video I show, that there are materials with Tesselation on the Simple Planes.
On the First video I show my Lighting and Particles creation.
Full scene made in Unreal Engine 4.26.
Material Renders made in Marmoset Toolbag.
Hope you enjoy this!
Light and Particles Creation
Example of Material Tesselation Work